Lead Environment Artist

We are looking for a Lead Environment Artist for a new, unannounced high profile project.

Candidate MUST:

  • Be an excellent Zbrush sculptor with a superb grasp of shape design
  • Be a superstar texture artist using PBR workflow
  • Demonstrate the ability to work in stylized and hyper-realistic genres
  • Be a master in Unreal Engine: assembling assets, materials and environments
  • Balance management of peers while also creating killer art
  • Experience modeling/texturing game-engine ready environments
  • Have 10+ years experience working in games
  • Be willing to work in Los Angeles (Venice)

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