Art Lead (new title)

Work with an experienced game team (Max, Charlie & others) to lead the artistic development of a new unannounced title. This is quite a new direction for the team and the gameplay is quite developed and rock-solid (not Subnautica-related).

Work with and oversee concept artists, environment artists and game artists to develop and create art in a unique new style. Some of the game's art style has already been developed by the team and studio Art Director (Cory), but there is a lot more visually to develop. We are also collaborating with an exciting new partner to create a game that could make a real impact.

Work in our San Francisco office (SOMA) or remotely from anywhere.

REQUIREMENTS

  • Submit a portfolio with your application.
  • Proficient in Photoshop (for paintovers)
  • Proficient in some 3D software
  • Game industry experience as an Art Lead or Art Director
  • Strong artistic skill and ability to adapt to different visual styles
  • Able to make effective paintovers to refine art quickly
  • Problem-solving and open mind
  • Proactive with a can-do attitude
  • Enjoys working with a variety of minds - design, technical and those from other creative industries
  • Team player with good interpersonal skills and communication
  • Availability to go on global company retreats


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