As a programmer on the Subnautica team you will participate in the design, development, and support of a variety of gameplay features, ranging from creature logic to user interfaces. An ideal candidate is a confident C# programmer with experience developing a wide variety of gameplay-related systems in Unity.
We have a distributed team and self direction and good communication are important skills for success in this environment. This is a permanent, full-time position. You can work from our central office in San Francisco, or anywhere in the world (like many of our team members).
- C# programming experience
- Familiarity with Unity
- Ability to optimize and work within the performance limitations of current platforms
- Team player with good communication skills
- Availability to go on global company retreats