Gameplay Programmer

As a programmer on the Subnautica team you will participate in the design, development, and support of a variety of gameplay features, ranging from creature logic to user interfaces.  An ideal candidate is a confident C# programmer with experience developing a wide variety of gameplay-related systems in Unity.

We have a distributed team and self direction and good communication are important skills for success in this environment.  This is a permanent, full-time position. You can work from our central office in San Francisco, or anywhere in the world (like many of our team members).

REQUIREMENTS

  • C# programming experience
  • Familiarity with Unity
  • Ability to optimize and work within the performance limitations of current platforms
  • Team player with good communication skills
  • Availability to go on global company retreats

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