Puppetworks Budapest
Rigging Artist
Animation
Budapest, Hungary
Responsibilities:
The artist must be able to create 3D rigs for different types of objects, animals and characters.
Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
Be able to deliver work within established project targets and the high quality standards of the company.
Requirements:
Experience as a 3D rigger/animator in a VFX studio
Has a solid grasp and understanding of the principles of anatomy and expression
Knowledge of traditional and computer 2D and 3D animation techniques
Experience with 3D modeling and animation systems
Advanced knowledge of Maya
Self-driven, good communicator, and a great-team player
Ability to program using Python
Excellent organizational and communication skills
Work ethic focused on the dynamism and collaboration
Ability to perform multiple tasks set priorities and problem solving
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