Rigging Artist

Responsibilities:

  • The artist must be able to create 3D rigs for different types of objects, animals and characters.
  • Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
  • Be able to deliver work within established project targets and the high quality standards of the company.

Requirements:

  • Experience as a 3D rigger/animator in a VFX studio
  • Has a solid grasp and understanding of the principles of anatomy and expression
  • Knowledge of traditional and computer 2D and 3D animation techniques
  • Experience with 3D modeling and animation systems
  • Advanced knowledge of Maya
  • Self-driven, good communicator, and a great-team player
  • Ability to program using Python
  • Excellent organizational and communication skills
  • Work ethic focused on the dynamism and collaboration
  • Ability to perform multiple tasks set priorities and problem solving

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