UI Artist

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for artists who are driven by the same love of game art and want to create mind-blowing visual aesthetics in a highly creative environment.

Interface design is your passion. Great icon design is in your blood. When you hear terms such as 'Gestalt' or 'Diagetic' you really light up! You believe strongly in the power of a great user experience, and pushing at the boundaries of what is possible in this craft. To you, a user interface should never be a secondary consideration during development, but carefully integrated into a game's experience.
As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:
  • Have a strong aesthetic eye and style.
  • Be comfortable concepting and communicating your ideas to the team.
  • Strong graphic design skills - developing icons, logos, page layout and typography.
  • A passion and flair for game interface design.
  • Be able to apply yourself and adapt to differing art styles.
  • High proficiency in software such as Photoshop.

Bonus Points:
  • Professional game development experience.
  • Experience collaborating with other creatives to come up with great interface or design outcomes.
  • Experience with Unity Engine
  • Experience with After Effects, or 3D Software.

Responsibilities:
  • Conceive and create game interface designs and menus that match the themes and motifs of the project they're for.
  • Conceptualise and help create in-game visual effects to support the designs.
  • Work with and implements assets within Unity (or the tools and platforms provided).
  • Effectively contribute to the game creation process by working with the art director, lead artist and broader team.
  • Be a functioning part of the well-oiled art dept machine, while meeting project deadlines and milestones.

Benefits:
  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family friendly considerations.
  • Healthy work-life balance.
  • Professional development track, mentorship and support.
  • Annual Summer Family Picnic, Winter Feast and company events.
  • Professional and personal travel insurance.
  • Friday afternoon social events.
  • Monthly self-directed professional development and game jam days.
  • Located in The Arcade, one of the world’s first videogame co-working spaces.
  • Located in Melbourne, Australia. World’s most liveable city seven years in a row.

How To Apply:
If this role and a future at LoG sounds good to you, please send the following to careers(at)leagueofgeeks(dot)com :
  • Up to date CV
  • Link to folio or appropriate samples
  • Include a one-page cover letter that details why you feel League of Geeks is right for you and why you feel you are right for League of Geeks.

Please note that due to the large volume of applications we receive, there will be a slow response time but we will endeavour to get back to everyone who shows interest!


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