To come up with algorithms and code to completely and reliably replace the human pilot, only bound by the laws of Nature, Civil Aviation and budget.
Preferred Qualifications and Experience:
You are smart and get stuff done, having at least
- 5 years of hardcore C++ software engineering experience, and
- proven research skills and
- proven applied engineering skills
witnessed in more than one of the following areas:
- Systems, embedded or low-level programming, e.g.
- porting netbsd to the bf531
- a load balancer for a 12-datacenter spread web service serving 300k qps
- Games or graphics programming, e.g.
- high performance photorealistic rendering
- Machine Learning, the deep stuff, e.g.
- Really Very Big Datasets on Tensorflow
- adversarial networks
- fundamental research on xNN’s, convergence, training methods
- Computer vision, e.g.
- SLAM and registration systems
- Optimizing code for GPUs, FPGA programming, e.g.
- tweaking code to get the most out of (super)computing facilities
- Robotics and control, e.g.
- motion planning in the air or on the ground
- sensor fusion
- real time solving of inverse kinematic equations
- General or Commercial aviation, e.g.
- Leading or building software engineering teams
- Physics, any physics.
Experience in aerospace engineering or avionics is not required; we will teach you everything you need to know about the constraints of safety critical systems in airworthy applications.
- Work in an early-stage startup, where you can help shape the culture and your voice will be heard.
- Work with an interdisciplinary, international team of highly skilled people.
- Build cutting-edge technology that will shape the future.
- Develop scarce and marketable skills in the fields of safety-critical avionics systems development, computer vision and robotics.