Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix), the developer of Mad Max (published by Warner Bros. Interactive Entertainment) and is currently working on Rage 2 (published by Bethesda Softworks), scheduled for release in 2019. As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm, New York City and Malmö, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Avalanche Studios is looking for a Tools Programmer to join a top-tier, experienced team to help craft expressive and effective tools and pipelines.
As a Tools Programmer within our team, your main responsibility will be to build, maintain and support user-friendly, yet advanced tools to be used by a range of disciplines in multiple titles in development. You will also work with our content pipeline to allow maximum efficiency for our content creators.
The ideal candidate has an interest in application development, usability and workflows, and has a strong drive to make the best possible tools. You will write tools for non-technical team members, and support those people and tools through iteration and refinement. Above all, you have a keen awareness of the success criteria for your work - empowered, fulfilled and effective tools users.
- Excellent programming skills in C/C++
- Expertise in a scripting language such as Python or Lua
- At least 3 years of professional tools development
- Good communication skills and thrives as a member of a team
- Proven track record in ability to identify user requirements workflows
- Expertise in Human / Machine interaction and interface design
- Windows application development
- Qt development, model/view design patterns
- Experience with 3D asset content pipelines such as Maya
To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools, technologies and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.