Our Client is leading AAA console/PC studio currently working on their new IP (AAA console/PC shooter).
You will be responsible for creating cool environments, characters, weapons and vehicles for our Client’s games and ensuring a consistent art style is maintained across the game. You need to have a creative mind, the ability to create scenes with a memorable “wow” factor, but with grounding details to make it believable and personal.
Strong understanding of color theory and how color affects mood & focal points
Strong portfolio showcasing your concept art skills
Solid traditional drawing skills and visual knowledge of human anatomy
Good mechanical design skills
Ability to show visual storytelling within an environment design
Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light)
Strong Photoshop skills
Ability to work with several development teams, while maintaining consistency of design
Vector art creation (Flash, Illustrator) is a plus
3D software knowledge (Maya/Max/SketchUp) is a plus
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