Our Client is creating a first-ever VR/AR World of Science and Technology experience; a collaborative Virtual and Augmented Reality gaming platform between industry leading scientists and universities for one of the world’s biggest industries. If you are interested in pushing the boundaries of VR and AR through Science and Technology with a gamification element, this may be the opportunity for you!
We are seeking a full-time 3D Generalist Intern to join their dedicated team. We need your expertise in creating fun and engaging game systems to thrill a whole new audience of scientists. We believe that VR and AR are the future of scientific research and education and would like you to be a part of our future.
3D model high poly hard surface props
Create low poly versions of props ready for VR game engines
Create UV layouts and textures for PBR game rendering
Create rigs and animations for devices and machines
Create visual effects and animation sequences inside UE4
Make sure art meets VR specs and works effectively inside of the game engine
Must be able to present a portfolio of previous 3D artwork
Well-rounded understanding of hard-surface modelling
Experience in several areas of 3D Art: VFX, rigging, modelling, animation, ...
Proficient with at least one of the major 3D packages (3DS Max,Maya, Modo, or Blender)
Experience with high to low poly pipelines for games
Must be able to UV map and texture models (preferably for PBR rendering)
Ability to prioritise, hit deadlines, and maintain consistent productivity in a fast-paced environment
Demonstrated ability to define and drive art processes in a group setting, including giving, receiving, and internalising critical feedback
Strong attention to detail, good communication skills and a proactive nature
Our client offers:
Possibility of a full-time employment after successful completion of the internship
Open company culture
Pleasant working environment with the opportunity to create something new
Exciting challenges in an innovative and international team
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