Level (Environment) Artist

Our Client is leading AAA console/PC studio currently working on their new IP (AAA console/PC shooter).

We are looking for a Level Artist; this person will be responsible for constructing aesthetically groundbreaking environments that match engrossing and rich gameplay experiences.

Qualifications

Experience in all aspects of the environment creation workflow (asset modeling and texturing, architectural and environmental design, world layout, set dressing, optimization, and everything in between).
Experience creating high quality creative/visual aesthetics as well as technical knowledge.
Experience with industry-standard software packages for 3D modeling, high poly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents).
High work ethic and self-motivated.
Passion for Games.
Ability to think outside the box to come up with more efficient techniques.

Preference to applicants with


Experience working with Unreal Engine is a plus.
Shader programming experience is a plus.
Shipped-title experience.




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