Our Client is leading AAA console/PC studio currently working on their new IP (AAA console/PC shooter).
We are looking for a Level Artist; this person will be responsible for constructing aesthetically groundbreaking environments that match engrossing and rich gameplay experiences.
Experience in all aspects of the environment creation workflow (asset modeling and texturing, architectural and environment design, world layout, set dressing, optimization, and everything in between.)
Experience creating high quality creative/visual aesthetics as well as technical knowledge
Experience with industry-standard software packages for 3D modeling, highpoly sculpting, and texture painting (Maya, Max, ZBrush, Photoshop, or their equivalents)
High work ethic and self motivated
Passion for Games
Ability to think outside the box to come up with more efficient techniques
Preference to applicants with
Experience working with Unreal Engine is a plus
Shader programming experience is a plus
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