Our Client is leading AAA console/PC studio currently working on their new IP (AAA console/PC shooter).
We are looking for a Lead Technical Animator focused on managing a highly experienced technical animation team creating an efficient animation pipeline and tools for an original AAA IP.
Mentoring, managing and leading the technical animation department
Setting the guidelines, standards and quality bar for technical animation
Characters, creatures and props rigging and skinning
Implementing characters in Unreal Engine 4 including cloth, physics and blueprint setups
Working across disciplines, particularly with the art and animation teams, to ensure a smooth development pipeline that delivers high quality assets
Building custom pipeline tools and working with engine and project leads on continuous improvement of those tools
Expert knowledge of Maya, specializing in rigging/skinning
Minimum 8 years of experience in technical animation, tools and pipeline development
Experienced building at least 2 AAA titles from start to finish
Expert understanding of anatomy and character movement
Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation
Knowledge of current and future technology and trends in video games
PREFERENCE TO CANDIDATES WITH:
Knowledge of facial rigs for games, television or film
Familiarity with Unreal Engine 4 art production pipelines
Python scripting experience
Modeling and animation experience
WHAT THEY OFFER
A competitive salary and performance–based bonuses
Personal development opportunities in a diverse, multicultural environment
Work in a creative team with people full of passion for what they do
100% company paid Medical, Dental and Vision plans
Discounted gym memberships
4 weeks of paid vacation
Business trips and integration events
Comprehensive assistance in relocation
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