Technical Director (Unity3d)

Our Client is a Hong Kong based advance VR game experience provider; apart from HK, they are live in 6 locations and 4 countries around the world (the #1 Activity in Hong Kong and Singapore on TripAdvisor) and they’re quickly expanding.

What you’ll be doing:

Owning Graphics Technology Development – You’ll use your background in graphics programming to analyze the rendering pipeline and drive rendering excellence and innovation. You’ll be working with a talented and experienced multidisciplinary team to create best in class VR visuals.

Optimization – You will use your deep knowledge of optimizing rendering, physics, and networking in Unity to ensure our client’s VR Experiences constantly run at 90 FPS or better while also being visually stunning. You will develop best practices and share your knowledge with your colleagues in order to increase the overall efficiency of the development team.

Innovating and Leading – you will have a chance to genuinely innovate and create something new. You can develop your own tech ideas and execute on them, while working on a team whose goal is to create VR experiences unlike anything seen before. You can help to motivate and inspire the engineering team, while establishing best practices for the team moving forward.

Who they are looking for:

Advanced Unity Expertise – You have been working with Unity for many years and understand the underlying code and systems. You have a very deep knowledge of C# along with graphics programming experience in Unity, C#, DirectX or similar.

Shaders are your thing – You have lots of experience writing and optimizing shaders. You enjoy giving artists and designers new tools to make beautiful content with.

Technically Creative  – You can show demonstrable examples from your previous experience where you used your technical creativity to create novel solutions to problems or build new tools for your fellow developers to use.

VR Expertise – You have worked on VR/AR projects in the past, whether they be professional or even hobby projects.

Always Learning – You will be responsible for keeping up with the latest latest features and optimization techniques and deciding if and when and how to incorporate.

Clean Code – You can write reliable code and eliminate bugs in a fast-paced, entrepreneurial environment in order to deliver a smooth game experience for their guests.

How you can really impress them:

You have experience working as an engineer or developer support engineer at Unity.

You have a strong personal interest in video games technology. You understand industry trends and upcoming innovations. If you have given talks at games/VR industry shows or written articles about your craft, this is a great way you can demonstrate your understanding to them.

VR is an exciting new medium for you, you are passionate about the possibilities of the technology and you’re eager to use your skills to push this industry forward.

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